September 27th, 2009
This model began as a digitally based design expression that has been previously rendered in many incarnations. Finally, the design has been captured in time and phase in the physical world in a rapid prototyped format. Prototyping as a means to construct in the physical world that which has existed virtually. Rapid Prototyping is a highly technological method that uses varying digital process to construct physically via translation of information from a digital model.
The process for fabrication – Selective Laser Sintering
The model material – Polyamide 12 (Nylon 12) Thermoplastic Polymer
Designer and Complex Geometry Parametric Modeler – Tyrone Marshall
Complex Parametric Geometry – Tyrone Marshall
Software – Cinema 4D and Maxwell Render
Fabricator – Shapeways Netherlands
Minimum Dimension – 1mm or 0.04 inch
Field of Notation
A language of form in adaptation and performance in rhythm to express a mathematical sequence that acts through a continuous movement of light, shade, and shape to inscribe a spatial condition. In a motive design action of object mechanical motion, a digitally based form self-assembles into a cohesive moment from a sequence of animation and computation. The result is a structural signature of continuous movement whereby the sequence is captured in a moment of computational design expression. An expression that seeks to find economy in its suggestion of unitary construction formula which is an assembly of simple constituent parts that gather to form a larger contextual structure. The contextual form is a study in self-organization through the vehicle of computation and component geometry propagation through a three dimensional spatial construct of pure shape. In this construct of spatial signatures there is musical notation and progression of repetition, redundancy, hierarchy and modulation. There is an act of performance. The object is presented in its performance of a virtual simulation of a field. Born from shape, the structural form of simple geometry builds through a sequential path in digital self-assembly to inscribe a special place and suggestion of spatial inhabitation.
I posit an architectural design that considers the temporal condition of change, parametric, and the notion of time seeks to forge a new ingredient of design amongst the already present such as program, space, materials, fabrication, and construction that pose a consideration of advanced architectural design based on temporal and parametric conditions.
The nature of the parametric design produces a multi-variant state of many possibilities produced from sets of rules, limits, or constraints under the influence of time but forged in physical space under the criteria of design selection based upon a particular moment of consideration. One particular moment out of many wherein the differentiating factor is one of modulating frequency, variation, and amplitude of a control surface by design intent.
In essence, the process occurs within the framework of time to pose a temporal and dynamic condition that in a moment describes the continuum of its many states that extend both before and after.
The work presented in this context is the begining of a certain continuum of constraints based on location, program, space, geometry, materials, fabrication, change, adaptation, and modulation of time, position, rate, scale, rotation, order, sequence, and shape signature in advancement of architectural design with investigations in emergent temporal and parametric performance.
The work is a study in the discovery of possible architectural spatial connotations in performance and emergent geometry. The resultant visual experiment is shown in simulation, sections, and its objective format. The work is a continuing sequence and thought towards an Architectural construct based on the language of repetition, geometry, redundancy, structure, shade, light, and shape.
Copyright Â© 2009 Tyrone Marshall. All Rights Reserved.
Flood Structure – Click to view